Some advice for our tanks:
• First off, communicate. The main tank and off tanks should be in sync; this also extends to letting your healers know when you might take a large hit. Talk to your DPS to let them know if you are moving a mob.
• Slow down. Ensure your healers have mana, ensure the patrol is not hidden around that corner, ensure the DPS is ready.
• Mark when needed. HDL kill order is usually Skull, Cross, Star, Circle. If you don't mark them, communicate kill order to the raid, or stick with the raid leader's kill order.
• Don't forget your melee DPS. When kiting a mob, ensure you don't kite so fast that melee DPS is gimped. Again, communicate to the raid.
• Keep your threat high.
• Don't taunt off the OT unless you can crank TPS through the roof. Go read Shizuru's post. (http://hordedefenseleague.org/index.php/topic,1081.0.html)
• Keep the mob turned so DPS can maximize their time on mob.
Brought to you by The. Worst. Tank. Ever.™
I may be The. Worst. Tank. Ever.™ but I still have a few more things to add.
• Don't forget your avoidance and mitigation. I see a lot of tanks stacking nothing but Stamina at the cost of Dodge, Parry, and Block. This is a mistake. You'll be that tank that is "hard to heal".
• Don't forget your threat. Threat is based on your threat generating abilities and DPS. Each class will have a different rotation and model - for example, Paladins drop Consecrate as part of their rotation, Death Knights do not drop Death and Decay on a rotation. At the same time, don't take DPS talents at the cost of mitigation and effective health talents. You choose to tank or DPS.
• Know when to blow your cooldowns.
• Talk to experienced tanks. Share information.
• Try a battleground in tank mode. It is a good way to hone your SA, learn reverse kiting, and get a good feel of when to pop your short term cooldowns.
Quote from: Vitandus on Fri, 2009-10-09 : 12:00
I may be The. Worst. Tank. Ever.™ but I still have a few more things to add.
• Don't forget your avoidance and mitigation. I see a lot of tanks stacking nothing but Stamina at the cost of Dodge, Parry, and Block. This is a mistake. You'll be that tank that is "hard to heal".
• Don't forget your threat. Threat is based on your threat generating abilities and DPS. Each class will have a different rotation and model - for example, Paladins drop Consecrate as part of their rotation, Death Knights do not drop Death and Decay on a rotation. At the same time, don't take DPS talents at the cost of mitigation and effective health talents. You choose to tank or DPS.
• Know when to blow your cooldowns.
• Talk to experienced tanks. Share information.
• Try a battleground in tank mode. It is a good way to hone your SA, learn reverse kiting, and get a good feel of when to pop your short term cooldowns.
bear tanking is tard easy, FFF + maul = lolthreat.
Macro maul and swipe together, shit is so cash.
especially with the scroll wheel keybind thing tony showed me
Quote from: Vitandus on Fri, 2009-10-09 : 12:00
• Don't forget your avoidance and mitigation. I see a lot of tanks stacking nothing but Stamina at the cost of Dodge, Parry, and Block. This is a mistake. You'll be that tank that is "hard to heal".
Let me clarify this - Stamina is probably the most important statistic with the mechanics of fights in 3.x. If you gear properly, stacking Stamina in gems is good. If you have PVP gear on since "it has more stamina, duh", then no, that's not good.