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Town Square => Tavern => Topic started by: Vitandus on Fri, 2008-04-25 : 13:58

Title: Changes in 2.4.2
Post by: Vitandus on Fri, 2008-04-25 : 13:58
Hunters:

Scare Beast will now be an instant cast, have increased range - and the killer - will work on druids in beast form.

Paladins:

Seal of the Crusader now increases Crusader Strike damage by 40%. Yes, please.

Warlocks:

"Drain Soul: Channeling of this spell will now always stop when a player target dies." Nice. About time they fixed this.

Professions:

All 23-hour profession cooldowns are now 20-hour cooldowns.
All 4-day cooldowns are now 3 days, 20 hours.
Void shatters are instant.
This should increase supply thereby decreasing cost. However, since WoW'e economic model is even more illogical than the RL, who knows.


Title: Re: Changes in 2.4.2
Post by: Kriechentod on Tue, 2008-05-20 : 23:33
Why the tiny reductions in cooldowns? Only thing I can come up with is they are compensating for cooldowns that fall over Tuesday downtimes which are not counted, otherwise it doesn't make sense.

I am still gonna be waiting for the cooldown to expire be it 4 days or 3 days 20 hours.

Odd
Title: Re: Changes in 2.4.2
Post by: wildcard on Tue, 2008-05-20 : 23:54
I wanna know why something I can only do once a day still has a 25 second cast time.
Title: Re: Changes in 2.4.2
Post by: Jezelyne on Thu, 2008-05-22 : 08:22
Quote from: wildcard on Tue, 2008-05-20 : 23:54
I wanna know why something I can only do once a day still has a 25 second cast time.

There's a dirty joke in there somewhere, waiting to come out.   ;D
Title: Re: Changes in 2.4.2
Post by: Capuloclavo on Fri, 2008-05-23 : 15:18
And here it is!

I want to do something with my wife 25 times a day, but she complains it has an instant cast time...