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Class Codex => Paladin => Topic started by: Vitandus on Tue, 2009-08-04 : 17:17

Title: Patch 3.2 stuff for Retribution Paladins
Post by: Vitandus on Tue, 2009-08-04 : 17:17
Seal of Corruption changed:
Quote
Seal of Corruption
14% of base mana
Instant cast
Fills the Paladin with holy power, causing attacks to apply Blood Corruption, which deals [(0.013 * SPH + 0.025 * AP) * 6] additional Holy damage over 15 sec.  Once stacked to 5 times, each of the Paladins attacks also deals 33% weapon damage as additional Holy damage.  Blood Corruption can stack up to 5 times.  Only one Seal can be active on the Paladin at any one time.  Lasts 30 min.

Unleashing this Seal's energy will deal [1 + 0.22 * SPH + 0.14 * AP] Holy damage to an enemy, increased by 10% for each application of Blood Corruption on the target.

Exorcism changed to a 1.5s cast. Time to wait for Art of War to proc - which does send up an SCT alert.

Crusader Strike costs less mana, has a faster cooldown, and does less damage:

QuoteCrusader Strike
5% of base mana   Melee Range
Instant cast   4 sec cooldown
Requires Melee Weapon
An instant strike that causes 75% weapon damage.
Title: Re: Patch 3.2 stuff for Retribution Paladins
Post by: Vitandus on Tue, 2009-08-04 : 17:19
TL;DR:

Use Seal of Command where you need to have explosive damage.
Use Seal of Corruption when you have the time to build up to 5 stacks.

Oh, and Vindication is no longer as cool as it was. I really loved that spell in PVP.
Title: Re: Patch 3.2 stuff for Retribution Paladins
Post by: Daemus on Tue, 2009-08-04 : 17:57
I see that the Seal of Command glyph gives mana back like the old Seal of Blood glyph did.  I'll have to pickup a different glyph now since I don't really need less of a cooldown on my holy wrath.

There was talk of people twisting seals to try and pimp out that extra dps - Not sure how that ever worked out, or if it's feasible at all.