Originally Posted by Blizzard Entertainment
Death Knight (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Blood
Death Pact now heals the Death Knight for 25% of his/her maximum health, down from 40%.
Glyphs
Rune Tap now heals your party for 5% of their maximum health, down from 10%.
Druid (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Feral
Leader of the Pack now causes you to heal for 4% of your total health and gain 4% of your maximum mana. Down from 8%.
(Mangle) Mangle base damage increased by 55%, from 667 to 1044.
Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Fire
Scorch base damage reduced by 5%, from [ 704-835 ] to [ 669-794 ].
Pyroblast now costs 17% of base mana, down from 22% of base mana.
Glyphs
Evocation now allows you to regain 40% of your health over its duration, down from 60%.
Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Protection
Guarded by the Light (Rank 1) no longer creates a protective shield equal to the amount of overhealing. Rank 2 remains unchanged.
Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Enhancement
Windfury Weapon now deals 125% weapon damage when Unleash Elements is used, up from 40%.
Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms
Second Wind now regenerates 2/5% of your total health over 10 sec, down from 5/10%.
Fury
Blood Craze now regenerates 1/2/3% of your total health over 5 sec, down from 2.5/5/7.5%.
I don't like the DK Death Pact changes. I use that quite often, when a healer is down, or they are on opposite side of the Defile pool.
Mangle change is going to make tanking even more lulz!
The Windfury change is a welcome one. Enhancement has been lagging in melee DPS since the patch.
Looks like a global nerf. The evocation glyph change is annoying for PVP.