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Town Square => Tavern => Topic started by: Vitandus on Tue, 2008-02-12 : 13:51

Title: 2.4 Patch notes: The Good
Post by: Vitandus on Tue, 2008-02-12 : 13:51
Not everything with 2.4 is negative:

    * A representative of the Keepers of Time has been spotted at the World's End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time. (For when you guys hit 70)
    * Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers. (Nice - no more spending gold and then more gold)
    * Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit. (This will make Judicanti even more wicked)
    * Weapon Skill: Points will be gained faster in weapon skills for levels 1 through 59.

Warlocks:
    * Ritual of Summoning can be used to summon players into instances if they meet the instance requirements.

Druids:
    * Lots of cool buffs and do more damage.

Shaman:
    * The Shaman spell Fire Nova Totem will no longer sometime detonate without doing any damage.
    * Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10 to 6.

Rogues:
    * Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time.
    * Sap mechanic changed from "Incapacitate" to "Sap". This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change.

User Interface

    * The Interface Options screen has been completely redesigned. AddOns that interact with the Interface Options screen will need to be updated.
    * Combat Log Improvements
          o New tabs are available for sorting combat messages.
          o ctrl-right clicking functionality has been added for individual information sorting
          o Colors may now be assigned for friends and enemies
          o The WoWCombatLog.txt file format has been changed to make it easier for programs to read.
          o The ability to chat-link player spells and talents.
    * Cast sequences work with slot numbers again.
    * GM messages now appear with a Blizzard icon near their name.
    * You can now declare war on a faction in the reputation UI while you are in combat.
    * Spell haste and Armor Penetration will now display on the character sheet. (Armor Penetration displays in the hit rating section). Spell Penetration now displays under the spell hit section.
    * Weapon enchants are now shown at the character selection screen.
    * The friends list now has a notes field per friend. Click on the note icon to add a note for a particular friend.
    * There is now a UI option to display free bag space. When turned on, your backpack will display the total number of free spaces available in all your bags.
    * You can now link quests into the chat log by Shift-Clicking on the quest name in the chat log.
    * Merchants now display how many pages of merchandise they sell (Page 1 of 2).
    * Guild Bank Changes
          o Ranks can now be set to allow withdraw of funds or allow repair with funds or both.
          o When purchasing a bank tab, it takes money out of the guild bank before it takes your personal money. This is logged as well.
          o Each Tab now has an info pane. This pane can be used for requests or for rules about the tab or anything at all really.
    * When looting Bind on Pickup items, the confirmation dialogue now lists the name of the item in the dialogue. You can now verify that you are picking up the correct bind on pickup item.
    * Bind on Pickup items that only you can pick up (Heroic Badges for instance) will no longer bring up a confirmation dialogue.
    * Players can now opt out of looting for group loot, round robin and need before greed looting styles. If a player turns this on, they will not get a looting turn in the loot cycle. This can be turned on from the right-click menu on your own portrait.
    * In Master Loot mode, all players in the group will see sparkles on corpses that have loot above the master loot threshold. This lets everyone see what the master loot items are, though they cannot interact with them. Only the master looter can loot those items still.
    * The names over the heads of nearby players who are on your friends list will appear in a different color now so you can tell when they are nearby.
    * Stacked items for sale at the auction house now display the per unit price and per unit buyout price in the item mouseover.
    * The profession UI search field has been improved and now allows for searching of more types of things. For instance you can search for items by socket color, by effect ("Critical Strike" for instance) or search gems by their effect ("Strength" for instance). In addition, the searching of items by level has been made more intuitive. You can now search for items by level with "15-20" to search for items that you can make that have a minimum level required of 15 to 20.
    * The Tooltip for player Dodge/Block/Parry in the character sheet has been changed slightly.
    * Optimized particle system rendering for improved frame rates.
    * The casting bar will now display properly when casting Blizzard (mage) or Rain of Fire (warlock) with spell haste.
    * For additional notes on Lua and XML changes please visit the UI & Macros Forum.
Title: Thori'dal: Hunter Epic
Post by: Vitandus on Wed, 2008-03-05 : 12:03
http://www.wowinsider.com/2008/02/09/hunters-say-hello-to-thoridal/

No need for ammo.
Haste buff.

(http://www.blogsmithmedia.com/www.wowinsider.com/media/2008/02/az_thoridal.jpg)
Title: Re: 2.4 Patch notes: The Good
Post by: Capuloclavo on Wed, 2008-03-05 : 13:01
Sweet Jesus I'm going to Level Ullr as fast as I can. 
Title: Re: Thori'dal: Hunter Epic
Post by: [ES] Geordie on Wed, 2008-03-05 : 13:48
Quote from: Kellanon on Wed, 2008-03-05 : 12:03
http://www.wowinsider.com/2008/02/09/hunters-say-hello-to-thoridal/

No need for ammo.
Haste buff.

(http://www.blogsmithmedia.com/www.wowinsider.com/media/2008/02/az_thoridal.jpg)

*Starts grinding away* (http://img526.imageshack.us/img526/5373/evilii4.gif)
Title: THE SUPER GOOD
Post by: Vitandus on Wed, 2008-03-05 : 23:47
This is wicked:

Cleave, Multi-Shot, Swipe, Chain Lightning, and Avenger's Shield will no longer hit targets that are under the effect of CC spells that break on damage, such as Polymorph or Sap. This includes Felguard Cleave and the Chain Lightning effects caused by various items. As far as I can make out, this is all spells that hit multiple targets, but are not AoE; Thunder Clap, for instance, will still break sheep. Overall this change is, frankly, awesome. The implications for tanking alone are highly pleasant, as well as for Hunter and Elemental Shaman DPS. I'm starting to get excited about patch 2.4 all over again.