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Class Codex => Paladin => Topic started by: Vitandus on Mon, 2008-10-20 : 12:04

Title: Seal of Command?
Post by: Vitandus on Mon, 2008-10-20 : 12:04
I've read conflicting theorycrafting about Seal of Command and it's effectiveness vis-a-vis Seal of Blood and Seal of Corruption. Some are reporting that they have stopped using SoB and resorted to SoCommand while others are reporting high levels of DPS with haste and SoB, just as expected.  EJ and RP forums seems to be split.

Any observations?

I may go to this build: http://wotlk.wowhead.com/?talent=sZ0xZVfbxbIucMsguIo

(Went to http://wotlk.wowhead.com/?talent=sZ0xZVfbt0IucMsguAo while I am testing the different Seals.)
Title: Re: Seal of Command?
Post by: Vitandus on Tue, 2008-10-21 : 10:34
My usual rotation in PVE and PVE is Seal of Blood (/startattack macro), Judgement of Light, Seal of Blood refresh, Crusader Strike, Divine Storm. If undead, Exorcism thrown into the mix. As before, Seal of Command does huge spikes and is nice for PVP targets, where stuns are possible:

Unleashing this Seal's energy will judge an enemy, instantly causing [0.30 * mw + 0.2 * AP + 0.32 * SPH] to [0.30 * MW + 0.2 * AP + 0.32 * SPH] Holy damage.  This attack will always be a critical strike if the target is stunned or incapacitated.

That is as before - a stunned target will take a huge spike in damage.

The argument in the theory is over the PVE application of the Seal. Some of the folks at EJ are claiming the PPM of Seal of Command is significantly increased. I have not given it enough time to determine if the data is conclusive. If the proc rate is > 50%, then Seal of Command will outweigh Seal of Blood.

Seal of Command gives the Paladin a chance to deal [0.56 * mw] to [0.56 * MW] additional Holy damage.  Only one Seal can be active on the Paladin at any one time.  Lasts 2 min.

Seal of Blood will give melee attacks deal [0.28 * mw] to [0.28 * MW] additional Holy damage, but the Paladin loses health equal to 10% of the total damage inflicted.  Lasts 2 min.

On a side note, I used Seal of Blood during PVP last night. My Light and Divine Storm and insta-Flash of Lights were enough to ensure I was at a healthy margin of health during melee attacks.
Title: Re: Seal of Command?
Post by: One Ear on Tue, 2008-10-21 : 14:17
After reading that part about "guaranteed crit" and considering holy damage and how other powers like Cold Blood and Elemental Mastery work.... and thinking about it.... now I see why all the ret screaming is perhaps partially justified.

I've kinda suspected that Blizz had hired retarded trained monkeys to do balance work. Think this confirms it for me.

Title: Re: Seal of Command?
Post by: Carmencita on Tue, 2008-10-21 : 14:19
i wanna read this post but damn it im too much of a lazy fucktard to read it :(  lets not type too much :D
Title: Re: Seal of Command?
Post by: Vitandus on Tue, 2008-10-21 : 14:35
Todd - Seal of Command was always a critical when dropped on a stunned target. It's spiky, but it is not a one-shotter.

Snipped from my discussion over on the DoL site:

Quote from: Listerfiend on Tue, 2008-10-21 : 12:49
Why do you refreash you SoB after Judge?

Habit - just like I hit Consecrate on the mana wyrms in Kara that are immune to it. :) I am still re-training muscle memory to work with the new spells and key mappings. I used to have the Seal, Judgement, Reapply Seal macro, and it's a hard habit to break.

Quote
The real discussion come in when you have a clash between two abilitys (i.e. CS and Judgement are off CD at the same time), which one do you use first and which one do you push back one GCD.

This is why some Retribution builds take just one in IJ. Balancing the cooldowns between CS and Judgements and DS is easier, to them.

Quote
Now, when you get into mobs that are Undead/Demon/below 35% health, things get far more complicated due to the addition of Exercism, Holy Wrath, and Hammer of Wrath. With these abilities thrown into the mix, there is no longer enough time to use some abilities. If your priority list was: CS>HoW>Judge>DS>Exercism>Holy Wrath>Consecrate, you would never be able to use Exercism, Holy Wrath or Consecrate because the CD for CS would always be up before you got to them. I've still yet to see any difinative answer to this quandry, so I'm still unsure of what to do in this situations.

I always pop Hammer of Wrath when I can:

Hurls a hammer that strikes an enemy for [733 + 0.15 * SPH + 0.15 * AP] to [809 + 0.15 * SPH + 0.15 * AP] Holy damage.  Only usable on enemies that have 35% or less health.

It's instant cast, and it scales with Attack and Spell Power. The talent Sanctified Wrath increases the crit chance, which means your damage at the end of a trash or boss fight spikes.

I prefer the Hammer to Exorcism when it's up:

Causes [687 + 0.15 * SPH + 0.15 * AP] to [765 + 0.15 * SPH + 0.15 * AP] Holy damage to an Undead or Demon target.

When given the choice between any spell and Consecrate, I choose the other spell unless it's a PVP situation.

Going off topic here, but I have found that Judging Seal of Corruption and stacking it a few times seems to help my DPS. It's certainly not hard, empirical data, but just a gut check. There is a lot of debate on this, as Seal twisting in the classic sense does not work, and anything that pushes GCD or any other cooldown is considering less than effective when dropping Seal of Blood.
Title: Re: Seal of Command?
Post by: One Ear on Tue, 2008-10-21 : 14:57
I'm aware it has been that way. However, the scaling and coefficients have changed for everything.... Not saying it is a one shotter either. But combined with all the other "reworking", rets seem to be able to burst much higher initially than anyone else. And the fact that anecdotally, holy doesn't seem to be adhering to resilience* now seems to add up to the fact that things are quite imbalanced at 70. At 80? no clue. But I have trouble believing the retarded monkeys who can't seem to see the same things in
game most people see.

* - this is purely from a conversation with a friend on Frostwolf who has been pvping quite a bit on his rogue since 3.0.2 hit. And also from my limited observations pvping some lately.

Title: Re: Seal of Command?
Post by: Vitandus on Tue, 2008-10-21 : 15:40
From what I have read, I think Hit is not as important for us as it used to be. I will need to look for the blue posts on the matter.

I have the 1 talent point in IJ. I've respecc'd twice and am trying to find the right balance. My next build will likely lose Seal of Command for now and put it into IJ. I'll pick Seal of Command back up in Wrath for the eventual Wintergrasp PVP.

The formulae for Seal of Blood and Hammer of Justice slightly favors the latter with the weapons available right now.  A static value in the HoJ weighs nicely against the base damage of gear. As gear, Attack Power and the resultant increase in Spell Power increases, SoB will scale more rapidly. However, the ranks in HoJ also scale to the point where you need a weapon doing 2500 base damage – and this does not include the high critical strike rate. Based on this, I would recommend HoJ over a Judgement.

Title: Re: Seal of Command?
Post by: Ethics on Tue, 2008-10-21 : 22:15
as i have yet to do an instance other than sm gy, deadmines and stockades i really dont have alot to say thats productive to this thread EXCEPT. seal of wisdom + judgement of light = never having to eat or drink. i killed 473 of those dudes in shadowmoon who drop the marks and armaments, i NEVER had to regen... i even killed the 63 elite for fun a couple times.
Title: Re: Seal of Command?
Post by: Kotodama on Thu, 2008-10-23 : 13:13
Welcome to my world pallys  8)
Title: Re: Seal of Command?
Post by: Vitandus on Thu, 2008-10-23 : 13:17
Quote from: Maiarhero on Thu, 2008-10-23 : 13:13
Welcome to my world pallys  8)

World of what? We don't die, so not following....
Title: Re: Seal of Command?
Post by: Kotodama on Thu, 2008-10-23 : 13:17
Quote from: Kellanon on Thu, 2008-10-23 : 13:17
Quote from: Maiarhero on Thu, 2008-10-23 : 13:13
Welcome to my world pallys  8)

World of what? We don't die, so not following....

Ass ...