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Class Codex => Druid => Topic started by: Vitandus on Thu, 2009-02-05 : 11:07

Title: Changes in 3.1 for druids
Post by: Vitandus on Thu, 2009-02-05 : 11:07
# Savage Defense – this is a new passive ability. When a druid in Dire Bear form deals a melee critical strike, the druid gains a damage shield equal to 25% of their attack power. The next hit completely removes the shield regardless of how much damage was done.
# Survival of the Fittest has had its bonus armor reduced to compensate for the above increase in damage mitigation.
# Faerie Fire (and similar debuffs) now reduces armor by 5%. See Sunder Armor in the warrior update below for additional details.
# Thorns and Nature's Grasp can be cast in Tree of Life form.
# Survival Instincts now works in Moonkin form.
# Replenish – to avoid confusion, this talent has been renamed "Revitalize." It now also works with Wild Growth.
# We are also looking at increasing the sustained (not burst) damage of feral druids in cat form.
Title: Re: Changes in 3.1 for druids
Post by: Vitandus on Tue, 2009-02-24 : 01:54
Updated:

Talents
Balance
Feral
Restoration