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Death Knight Tanking

Started by Vitandus, Sat, 2009-01-03 : 14:56

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Vitandus

I've been looking through the logs from some of the instances/fights where we had DK tanks, and one ability that is noticeable by its glaring omission is Rune Strike. This ability is phenomenal for DK tanks (and of effect against Rogues in PVP). In the next patch, the damage is being reduced and threat is being boosted.

wildcard

Man, I wish my warrior's Overpower was that good. :)
Play like ya got a pair.



Ethics

Quote from: wildcard on Sat, 2009-01-03 : 15:14
Man, I wish my warrior's Overpower was that good. :)

yours costs alot less.

wildcard

I'd pay 20 rage for the DK equiv.
Play like ya got a pair.



Ethics

Quote from: wildcard on Sat, 2009-01-03 : 18:43
I'd pay 20 rage for the DK equiv.

as would 99% of every other warrior :P

wildcard

Well, yeah, that's my point!  Who doesn't want abilities that are better than what they have? :)
Play like ya got a pair.



Ethics


Vitandus

Rune Strike
Rune Strike is largely to make up for the fact that DK tanks are really penalized for failing to land attacks. For example if you open with a Plague Strike and get a miss or dodge, your rotation is thrown off and your threat will be lower.

It is dependent on a proc so that you have an incentive to hit other buttons and to make it less useful when doing dps. It is on next swing so that it doesn't tie up a GCD. It can't be avoided so that DKs who miss a Plague Strike and a Rune Strike aren't doubly screwed.
(Source)

Vitandus

With the changes in 3.0.8, Corpse Explosion and Night of the Dead sound a lot better.

Vitandus

Removal of the cooldown from Howling Blast is going to make Frost spec tanks better able to hold multi-mob threat.

Unholy is wicked since it's AoE tanking, which is very much like Paladin tanking, so I am used to it.

Frost tanks have some nice DPS and mitigation tricks, but they seem... Stock? More of the same? I don't know - maybe it would be more fun at 80.

Blood tanking is very intriguing now, mostly since it's said it can not be done.

Vitandus

http://www.wowhead.com/?talent=jbEGohhIobRtuVohxZcg

at level 79... After seeing a few Blood Tanks roar through 25 man content, it is even more intriguing.

Acree

Why take Butchery?  Since as a tank doing instances, you are not as likely to get the killing shot.  Wouldn't it be better to take Improved Rune Tap instead?

-Mark

Vitandus

I took it for the 2 Runic Power per second while in combat. DRB is a total RP dump so anything that generates RP is a Good Thing™, IMO.

Acree

That seems like a solid answer.  You still have 1 point left when you hit 80.  Seems like you could put it into improved rune tap though :)

Vitandus

Quote from: Acree on Tue, 2009-01-20 : 18:33
That seems like a solid answer.  You still have 1 point left when you hit 80.  Seems like you could put it into improved rune tap though :)

Keep in mind a tank should rely on his healer. If the tank is relying on Rune Tap to stay alive....