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The Daedalus Project

Started by Tessekai, Tue, 2010-06-22 : 16:40

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Tessekai

Since the servers are down, I thought I'd share a website that's fun and interesting to look at. This guy has spent years doing (fairly) legitimate, though casual, research into MMOs and all their little facets. Lots of interesting reads on this site.

http://www.nickyee.com/daedalus/gateway_intro.html

Tessekai

And just for funsies, here's my scores from the player motivations assessment =)

SOC = Social (Socializing, Relationships, Teamwork)
IMM = Immersion (Role-Playing, Escaping RL, Discovery, Character Customization)
ACH = Achievement (Character Advancement, Game Mechanics, Competition)




James

#2


That should come as a surprise to no one ...
Edit: Quick link to survey: http://www.nickyee.com/daedalus/assess/mot_survey1.php

Goull

For reference, this is the best one you can get:


Tarn

Mine is nearly symmetrical.

Julsi


Tessekai

Wow, the results of this survey are actually a lot more diverse than I thought they would be. It's fun to see everyone's outcomes.

Chris/Mags

almost not as surprising as James' anti-social. He is the yin to my yang... lol


Thraice



Daemus


Marraa

#11
Competition: Gamers who score high on this subcomponent enjoy the rush and experience of competing with other gamers on the battlefield or economy. This includes both fair, constrained challenges - such as dueling or structured PvP/RvR, as well as unprovoked acts - such as scamming(nope) or griefing(oh yes!). Gamers who score high on this subcomponent enjoy the power of beating or dominating other players. Your percentile rank is 90% on this subcomponent.


Guess I am a loot/ERP whore: